Companies are trying to remove the burden of downloading games by streaming them directly from remote servers.
Recently, game publishers like Epic and Bethesda have helped drive the tremendous growth of the gaming industry. Last year, gaming generated nearly $122B in total revenue, and it’s expected to grow nearly 50% to reach $180B by 2021.
As gaming technology evolves, one emerging trend is cloud-based gaming platforms.
These platforms allow gamers to stream their favorite games from remote cloud servers. This eliminates the need for expensive hardware (and often the need to download games at all). It can also turn most devices into powerful gaming machines.
Private companies like Shadow, LiquidSky, and Vortex are strategically positioning themselves for a cloud-based gaming future, while corporates are also jumping on the trend by building out the necessary infrastructure.
Using CB Insights’ patent search engine, we looked at the research efforts of 5 publicly traded companies preparing for this fundamental shift in gaming. Below, we dig into these patents, which hint at what the future of cloud-based gaming might look like.
(For general cloud-based gaming patent activity, check out our patent search directly within our platform here. Besides the companies listed here, others such as Verizon, AMD, and Dell are also researching cloud-based gaming environments.)
Patent Assignee: Samsung Electronics
Date Filed: December 16, 2015
Date Granted: Pending