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37 Interactive Entertainment company logo
Corporation
INTERNET | Internet Software & Services / Gaming
37wan.net

Investments

49

Portfolio Exits

2

Partners & Customers

3

Service Providers

3

About 37 Interactive Entertainment

37 Interactive Entertainment (SHE: 002555) publishes micro-transaction-based, free to play games via its online gaming platform 37Games. The company's business covers games and quality education, while actively deploying in the fields of metaverse, film and television, animation, music, social networking, pan-entertainment media, cultural health, and new consumption. It was founded in 2011 and is based in Guangzhou, China.

Headquarters Location

Sanqi Huyu Building 666 Huangpu Avenue, Tianhe District

Guangzhou, Guangdong,

China

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Latest 37 Interactive Entertainment News

China Online Gaming Market Report 2023 to 2027: Featuring NetEase, Tencent, 37 Interactive Entertainment and Net Dragon Among Others

Feb 1, 2023

News provided by Share this article Share this article This report provides current trends and analysis of the China Online Gaming Industry, the market will reach US$ 90.52 Billion by 2027 at a CAGR of 8.45%. China's online gaming market is rising meteorically, with more than 701.8 Million gamers as of 2022; China is the biggest market in the world in terms of video games. As the leading market worldwide in video games, China was able to take advantage of the online gaming industry, contributing to its growth over the years. China is attracting many worldwide gaming companies that want to expand their activities in one of the most digitalized countries in the world. Online games are played over the Internet using video game consoles, personal computers (PCs), and mobile devices. Online games may include multiplayer modes, downloadable content, and in-game chat, which can be provided for free or on a fee or subscription basis. The Chinese online game industry is a rapidly increasing and dynamic interactive entertainment industry worldwide. According to our research findings, China Online Games Industry will grow with a CAGR of 8.45% from 2022 to 2027. China is the 'Gaming Industry Capital of the World' making up around 25 percent of the global video game industry. However, China's biggest tech company, involving gaming giant Tencent, has come under heavy regulatory scrutiny over the past two years as the Communist party sought to overhaul the private sector, a move which saw billions wiped off their collective market value. As a result, Chinese online games industries have studied from the West, adopted the Western form and structure, and operated under a foreign management mode; cases of development of online games industries that rely on the West reflect the formation of global popular culture in China. In addition, China made up over 25 percent of the global video game industry and anticipated that half of China's population is players in China alone. Moreover, the sector gets larger and stronger during the pandemic. The Chinese online game industry was US$ 60.34 Billion in 2022. China gaming industry remains the largest single-country market in the world. The rising online gaming market has appeared as China's most influential and transforming market. It has been development driven by double-digit growth in online gaming users, increasing Internet and broadband infiltration, and rapid product development and commercialization. Various new games like 'Knives Out' and 'Love & Producer' are expected to outperform. Increasing consumers' propensity to play online games and rising mobile game penetration are the major growth drivers of China's online gaming market. Furthermore, with the rise of Chinese online gamers' per capita income, 5G technologies have also given rise to the mobile-based VR gaming market in the Chinese region. As a result, they have significantly reinforced the china online gaming market. Mobile Gaming has grown continuously and remains main factor to boost Online Game Based on Category, China Online Gaming Market was divided into three types: Mobile Gaming, Client Gaming, and Web Gaming. Mobile Gaming holds the maximum revenue due to rapid increases in China's internet access through Wi-Fi networks along with the widespread adoption of 4G, 5G service, which is quickly bringing China to the top of global internet access rates. The market has seen relatively higher growth, with the age ranges of 13-20 years, with good internet connectivity. The adoption of many new games is expected to increase, and turning the mobile-based device into a powerful gaming platform has significantly driven the market. Males will dominate in the Forecast Period By User, Males will dominate the market revenue during the forecast period 2027 due to the rising development of internet technologies and the surging popularity of online games. In addition, Global companies are entering the market by acquiring Chinese companies' shares or taking sponsorships of professional players, which has driven the segment's growth. Online Gaming Market was divided into three types: Mobile Gaming, Client Gaming, and Web Gaming. Young People remain top in Playing an Online Game in China By Age Group, Online Gaming Market was divided into five types, including 18-24 Years, 25-34 Years, 35-44 Years, 45-54 Years, and 55-64 Years. Young people age group captured the maximum share due to Internet reaching, the Increase in smartphones, the Digital payment user base on the Increase, and the Growing local developer ecosystem. Online game users are young; maybe they still go to school or university, and some of them are of the early-working age and need to save money for their future. Most of them play these games while waiting for something or being bored. Key Players Key significant players in the China Online Gaming Market include NetEase, Tencent, 37 Interactive Entertainment, Zhejiang Century Huatong, Net Dragon, King net Network, Yoozoo Interactive, and Perfect World Entertainment. Key Topics Covered:

37 Interactive Entertainment Investments

49 Investments

37 Interactive Entertainment has made 49 investments. Their latest investment was in Leiniao as part of their Series A on March 3, 2023.

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37 Interactive Entertainment Investments Activity

investments chart

Date

Round

Company

Amount

New?

Co-Investors

Sources

3/6/2023

Series A

Leiniao

Yes

9

12/8/2022

Series C

Enkris Semiconductor

No

2

11/15/2022

Series A - IV

YAHAHA

$40M

Yes

23

10/9/2022

Seed

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10

9/23/2022

Series B - II

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10

Date

3/6/2023

12/8/2022

11/15/2022

10/9/2022

9/23/2022

Round

Series A

Series C

Series A - IV

Seed

Series B - II

Company

Leiniao

Enkris Semiconductor

YAHAHA

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Amount

$40M

New?

Yes

No

Yes

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Co-Investors

Sources

9

2

23

10

10

37 Interactive Entertainment Portfolio Exits

2 Portfolio Exits

37 Interactive Entertainment has 2 portfolio exits. Their latest portfolio exit was WaveOptics on May 21, 2021.

Date

Exit

Companies

Valuation
Valuations are submitted by companies, mined from state filings or news, provided by VentureSource, or based on a comparables valuation model.

Acquirer

Sources

5/21/2021

Acquired

$99M

25

3/18/2019

Divestiture

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$99M

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10

Date

5/21/2021

3/18/2019

Exit

Acquired

Divestiture

Companies

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Valuation

$99M

$99M

Acquirer

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Sources

25

10

37 Interactive Entertainment Acquisitions

3 Acquisitions

37 Interactive Entertainment acquired 3 companies. Their latest acquisition was Tieqi Internet on March 02, 2021.

Date

Investment Stage

Companies

Valuation
Valuations are submitted by companies, mined from state filings or news, provided by VentureSource, or based on a comparables valuation model.

Total Funding

Note

Sources

3/2/2021

Other Venture Capital

$99M

Corporate Majority

1

1/5/2020

Series A

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$99M

$99M

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10

10/12/2016

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$99M

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10

Date

3/2/2021

1/5/2020

10/12/2016

Investment Stage

Other Venture Capital

Series A

Companies

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Valuation

$99M

$99M

$99M

Total Funding

$99M

Note

Corporate Majority

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Sources

1

10

10

37 Interactive Entertainment Partners & Customers

3 Partners and customers

37 Interactive Entertainment has 3 strategic partners and customers. 37 Interactive Entertainment recently partnered with Flexion on December 12, 2021.

Date

Type

Business Partner

Country

News Snippet

Sources

12/16/2021

Partner

United Kingdom

1

12/16/2021

Partner

United Kingdom

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10

8/30/2018

Partner

United States

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10

Date

12/16/2021

12/16/2021

8/30/2018

Type

Partner

Partner

Partner

Business Partner

Country

United Kingdom

United Kingdom

United States

News Snippet

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Sources

1

10

10

37 Interactive Entertainment Service Providers

3 Service Providers

37 Interactive Entertainment has 3 service provider relationships

Service Provider

Associated Rounds

Provider Type

Service Type

Investment Bank

Bookrunner

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Service Provider

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Associated Rounds

Provider Type

Investment Bank

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Service Type

Bookrunner

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Partnership data by VentureSource

37 Interactive Entertainment Team

1 Team Member

37 Interactive Entertainment has 1 team member, including current Chief Executive Officer, Weidong Wu.

Name

Work History

Title

Status

Weidong Wu

Chief Executive Officer

Current

Name

Weidong Wu

Work History

Title

Chief Executive Officer

Status

Current

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