Companies in this market generate realistic or cartoon-like avatars as well as “synthetic humans,” AI-based virtual personalities that act and converse like humans online, such as virtual influencers. These avatars and digital humans can be used for customer service purposes, either online or in-store using kiosks, as well as across social media and gaming.
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Claim your CB Insights ProfileLeaders are the most established service providers in the market and possess the breadth to address various customer needs.
See why these companies made it as leaders for Avatars & Digital Humans. These companies include ObEN and Genies.
United States / Founded Year: 2014
ObEN enables virtual characters to speak or sing in any voice and language, in just minutes. The patented voice synthesis technology captures a user's voice-print in just two minutes and builds a voice model using deep learning that can predict the unique voice and apply it to any new content, in any language, and in a secure manner. This allows maximum voice personalization for all of a user's favorite technologies and applications.
SoftBank Group, salin, Lippo Group, and 2 more
Adam Zheng
United States / Founded Year: 2013
Genies allows users to create personalized avatars and chat through their avatar. The avatar acts out keywords and sentiments in reaction to what is typed, which can then be shared elsewhere. Genies was founded in 2013 and is based in Venice, California.
Akash Nigam, Jake Adams, Evan Rosenbaum
United States / Founded Year: 2016
Soul Machines is a developer of intelligent, emotionally responsive avatars that augment and enrich the user experience for Artificial Intelligence (AI) platforms.
Mark Sagar, Glenn Morten, Lisa Henderson
United States / Founded Year: 2017
AI Foundation aims to democratize and decentralize artificial intelligence. Its first product called Reality Defender, combines human moderation and machine learning to identify malicious content meant to deceive people such as deepfakes.
Lars Buttler, Rob Meadows, Rami Hachache
Highfliers are the most innovative service providers in the market and possess the resources to address evolving customer needs.
See why these companies made it as highfliers for Avatars & Digital Humans. These companies include Wolf3D.
Estonia / Founded Year: 2014
Wolf 3D creates realistic avatars of people for VR and games. The company's smartphone app creates a precise fully rigged and production-ready 3D avatar of anyone in the world. Avatars can be easily integrated into existing games, game engines, or VR applications.
Outperformers are the most specialized service providers in the market and possess the expertise to address unique customer needs.
See why these companies made it as outperformers for Avatars & Digital Humans. These companies include FaceUnity Technology and UneeQ.
China
FaceUnity Technology is a 3D digital avatar technology provider that has developed a facial motion capture software for facial animation. The company's core products include Photo-to-Avatar SDK, Video-to-Avatar SDK, Beautification SDK, Face Sticker SDK, and Gesture SDK for VR/AR/mobile platforms.
Peng Wu
New Zealand / Founded Year: 2009
UneeQ provides an intelligent digital human platform that makes digital conversations more human. UneeQ enables companies to reimagine the customer experience through a conversational AI platform designed around leveraging the 'human touch' to create better customer experiences.
United States / Founded Year: 2021
Inworld AI aims to provide a developer platform to create AI-powered virtual humans for immersive realities, including the metaverse, VR/AR, games, and virtual worlds. The company was founded in 2021 and is based in Mountain View, California.
Michael Ermolenko, Ilya Gelfenbeyn
Challengers are the most promising service providers in the market and possess the agility to address emerging customer needs.
See why these companies made it as challengers for Avatars & Digital Humans. These companies include Malivar and Hyperreal.
Russian Federation / Founded Year: 2018
Malivar is a media company that creates and promotes virtual influencers and characters based on neural networks and CGI graphics. This helps brands reduce production and advertising costs and avoid the potential risks and controversies of hiring humans. The company also create CGI clothes and AR effects for Instagram and Facebook.
Anton Ryndya, Valery Sharipov
United States / Founded Year: 2019
Hyperreal empowers talent and brands with digital assets that enable them to maximize their value in the world of virtual appearances and virtual commerce. The company was founded in 2019 and is based in New York, New York.
Remington Scott, Doyal Bryant, Chris Travers, and 1 more
Companies in this market generate realistic or cartoon-like avatars as well as “synthetic humans,” AI-based virtual personalities that act and converse like humans online, such as virtual influencers. These avatars and digital humans can be used for customer service purposes, either online or in-store using kiosks, as well as across social media and gaming.
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