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zspace.com

Founded Year

2007

Stage

Acq - Pending | Acquired

Total Raised

$66.6M

Valuation

$0000 

Revenue

$0000 

About zSpace

zSpace combines elements of augmented reality (AR) and virtual reality (VR) to create life-like experiences that inspire curiosity, create engagement, and deepen understanding. Focused on the learning market, specifically science, technology, engineering, and math (STEM) education, medical instruction, and career and technical education (CTE), zSpace enables experiential learning through student-centered activities that supplement and align with existing K12 and CTE curriculum. The company was founded in 2007 and is based in San Jose, California.

zSpace Headquarter Location

2050 Gateway Place, Suite 100-302

San Jose, California, 95110,

United States

408-498-4050

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Research containing zSpace

Get data-driven expert analysis from the CB Insights Intelligence Unit.

CB Insights Intelligence Analysts have mentioned zSpace in 6 CB Insights research briefs, most recently on Feb 9, 2022.

Expert Collections containing zSpace

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

zSpace is included in 2 Expert Collections, including AR/VR.

A

AR/VR

1,370 items

E

Education Technology (Edtech)

2,459 items

zSpace Patents

zSpace has filed 72 patents.

The 3 most popular patent topics include:

  • 3D imaging
  • Stereoscopy
  • Videotelephony
patents chart

Application Date

Grant Date

Title

Related Topics

Status

3/2/2021

3/29/2022

3D imaging, Stereoscopy, Liquid crystals, Videotelephony, Display devices

Grant

Application Date

3/2/2021

Grant Date

3/29/2022

Title

Related Topics

3D imaging, Stereoscopy, Liquid crystals, Videotelephony, Display devices

Status

Grant

Latest zSpace News

This Week In XR: Apple Headset Announcement Nears, Two Bit Circus And Zspace Going Public Via SPACs, Meta Explains The Metaverse, Again

May 20, 2022

A former tech executive covering XR and The Metaverse for Forbes. May 20, 2022, getty Apple (AAPL) Shows Headset to Board in Sign It’s Reached Advanced Stage Bloomberg’s exclusive story describes Apple’s board meeting demos portend a launch soon, perhaps as soon as the company’s annual developer conference two weeks from now. The device, codenamed N301, will do both AR and VR. It will be quite expensive as the stand alone headset is powered by Apple's newest M-1 chips and has ultra-high-resolution screens. Apple VP Mike Rockwell and former head of hardware engineering, Dan Riccio, lead the Project Development Group (PDG) that developed N301. Their team of 2,000 engineers have offices off-campus in nearby Sunnyvale. They are reportedly working on other ambitious future headsets that will be introduced later in the decade. 9to5mac and Road to VR dropped stories about why it’s taken this long. Two Bit Circus' flagship location launched in downtown Los Angeles in 2019. ... [+] Charlie Fink Two Bit Circus Going Public via SPAC. A SPAC is a shell company created for the sole intention of acquiring or merging with another company and then taking that business public. For those being acquired, it provides a faster path toward public markets than an initial offering. In this case, there is a little more to it. First, the SPAC, Alpine Acquisition Corporation, will acquire LA-based Two Bit Circus (TBC) for $50M. TBC just announced its second location in Dallas. The company will then spend $65 million in cash and stock to purchase two full-service conference hotels located in Denver, CO and Stamford, CT, which will be reconvated and rebranded as Reveler's Resorts, which will be powered by Two Bit Circus Technology. The combined company is expected to be renamed “Two Bit Entertainment Corp.” and continue to be listed on NASDAQ under the symbol REVE. The transactions are expected to close in the 3rd quarter of 2022. Students sharing a Zspace 3D educational experience. Zspace Z Space Also Going Public Through SPAC. Zspace makes 3D displays that can be shared by multiple students wearing polarized glasses. Over a million school children use the displays and licensed software every day. The combined company is expected to have an estimated post-transaction enterprise value of $195 million. The company will be listed on the NASDQ as ZSPX. MORE FOR YOU Nick Clegg, Meta’s President, Global Affairs, former Deputy Prime Minister of the UK, and Zuckerberg confidante, dropped this metaverse manifesto on Medium. I have no idea why it was not on Meta’s website. The lengthy document is a whopping thirty minute read so you may want to read Techcrunch ’s venomous summary instead. I guess Clegg felt last October’s 70 minute minute rebranding movie was not enough explaining. Personally, I found the essay rather sad. Meta is in a lonely place. No else really cares about VR or the Meta Metaverse. Well, Sony cares. They’re making the Playstation 2 VR and invested two billion dollars in Epic Games metaverse. Apple CEO Tim Cook has openly ridiculed the Metaverse. Everyone else, Epic, Google, Roblox, etc. are not presently interested in VR. Ironically, were it not for Facebook's acquisition of Oculus in 2014, and its subsequent re-branding last fall, no one would be talking about the metaverse. Clegg promised (more than once) to be good about privacy, safety and integrity, and outlined all the contributions the company makes to education and diversity. Apparently no one ever told him that too much explaining can kill a good story. LAS VEGAS, NEVADA - JANUARY 07: Sony President and CEO Kenichiro Yoshida gestures during a Sony ... [+] press event for CES 2019 at the Las Vegas Convention Center on January 7, 2019 in Las Vegas, Nevada. CES, the world's largest annual consumer technology trade show, runs from January 8-11 and features about 4,500 exhibitors showing off their latest products and services to more than 180,000 attendees. (Photo by Justin Sullivan/Getty Images) Getty Images Sony positioned for combat in the Metaverse. At a strategy briefing earlier this week CEO Kenichiro Yoshida explained "The metaverse is at the same time a social space and live network space where games, music, movies and anime intersect." Sony has significant subsidiaries in each of those categories which position it to succeed in the metaverse, no matter how it develops. Croquet is a bowser based builder of VR spaces for java programmers. Croquet Croquet Launches Browser based OS for the Metaverse for Java Devs Democratizes Web and Web3 Metaverse Development For 16+ Million JavaScript Developers With Open, Independent, Cross Platform Virtual World Creation. It uses synchronization, live data and persistence services from its globally deployed Croquet Reflector Network to enable ultra low-latency, low- bandwidth shared experiences. Any Metaverse developer can integrate Croquet OS as infrastructure to enable multi user shared experiences and achieve perfectly synchronized shared social interactions. Meet the Meetaverse. This innovative site uses innovative avatars that are actually you - in a zoom chicklet. The browser-based 3D meeting platform offers 3D spaces for conferences, companies, and meetings. Qualcomm offers continual design updates for it manufacturing partners. Qualcomm Qualcomm’s new AR reference design for thinner thinner and wireless glasses. Qualcomm is introducing a wireless version of its augmented reality Smart Viewer, a reference design that manufacturers could adapt into commercial headsets. The Wireless AR Smart Viewer updates Qualcomm’s earlier design with a higher-powered chipset, plus a tethering system that uses Wi-Fi 6 / 6E and Bluetooth instead of a USB-C cable. The new Smart Viewer was developed by Goertek. It’s currently available to a few manufacturing partners with plans to expand access in the coming months. ​​Mouth Haptics Let You Kiss, Smoke, And Eat Spiders In VR Researchers working for Carnegie Melon University’s Future Interfaces Group have developed a new haptic feedback device that utilizes ultrasonic transducers to simulate a realistic sense of touch on your mouth. Stevie Wonder Samples Smart Glasses Made By Dutch High-Tech Company Helping the Blind Envision created the glasses and an app that translates images into words for the blind. The glasses have a built-in camera with audio that photographs an object and describes the image for the wearer. Horizon Worlds Adds 100+ Pre-Made Items With Asset Library . The company continues to build the tool set creators need to craft compelling spaces quickly. Users can’t upload and sell assets. Yet. A showcase of 27 experiments in AR-enhanced journalism by the NY Times , created with Meta’s web-based no-code SparkAR creation and publishing tool, was shared on the newspaper’s web site. Spatial data, real-scale explainers, interactive visual stories, 3D art, and immersive environments augments stories from the sports desk to the climate beat. Check them out here. The original Vive Focus. HTC VR Attraction Zero Latency Ditches Backpack PCs in Favor of Vive Focus 3 & Wireless Rendering . Instead, the company will do remote rendering and a local computer. The new platform is currently available in Melbourne, Australia at Archie Brothers Cirque Electriq in the Docklands, closely followed by select sites in the United States and Europe starting this summer. Pricing in Melbourne starts at $39 AUD per person for 30 minutes. Individual experiences range from 15 to 30 minutes and can support as many as eight players at a time. Shots from AWE Expo 2021. AWE Augmented World Expo, The World’s Leading XR Conference in Santa Clara June 1st - 3rd. The conference, now in its 13th year, brings together hardware manufacturers, software companies, XR professionals, journalists, investors, and students. There are over 250 vendors on the show floor, which includes AWE’s Playground, with experiential entertainment offerings. People who can’t attend will be able watch the main stage presentations online at AWE.live for free. The conference, which features five tracks and 400 speakers, will be keynoted by John Riccitello, CEO of Unity. All sessions, including the tracks, are recorded and posted on YouTube after the show. Conference organizer and CEO of AWE, Ori Inbar, told us the conference may exceed 2019’s record 7,000 attendees. This Week in XR is now a podcast hosted by Ted Schilowitz, Futurist at Viacom, and Charlie Fink, the author of this weekly column. Our guest this week is Ori Inbar, co-founder and Executive Director of Augmented World Expo. You can find us on podcasting platforms Spotify , iTunes , and YouTube . What We’re Reading

zSpace Web Traffic

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zSpace Rank

  • When was zSpace founded?

    zSpace was founded in 2007.

  • Where is zSpace's headquarters?

    zSpace's headquarters is located at 2050 Gateway Place, Suite 100-302, San Jose.

  • What is zSpace's latest funding round?

    zSpace's latest funding round is Acq - Pending.

  • How much did zSpace raise?

    zSpace raised a total of $66.6M.

  • Who are the investors of zSpace?

    Investors of zSpace include EdtechX Holdings Acquisition II, Artiman Ventures, Gulf Islamic Investments and Columbia Capital.

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