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Founded Year

1959

Stage

Corporate Majority | Acquired

Valuation

$0000 

About Welcome Break

Welcome Break is a company which operates 35 motorway service stations in the UK.

Headquarters Location

Newport Pagnell, England,

United Kingdom

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Latest Welcome Break News

Starfield’s Perks Are a Welcome Break From Tradition

Sep 10, 2023

Published 12 minutes ago While most RPGs have skills that can be leveled up as players play, Starfield's iteration seems to be taking an entirely different approach. Highlights Bethesda has introduced a unique leveling system in Starfield where players have to complete challenges to unlock perks, giving a greater sense of accomplishment. These perk-based challenges are tied to specific skills and require players to interact with the game's systems, making the leveling process more engaging. While not every challenge is fun, this new system is a welcome change that sets Starfield apart from other RPGs and could be a great addition to future games like The Elder Scrolls 6. Leveling up has become a core part of not just the RPG genre but of gaming in general over the last couple of years. So many video games have adopted the system as a way to make players feel like they are achieving something along their journey. Since Starfield is a Bethesda RPG, it too has a version of leveling up that sees players get stronger as they go through the galaxy. However, Bethesda seems to be doing things a bit differently this time around, and that feels like a fantastic change of pace. Usually, players have earned skill points as they level up that they can then spend on new abilities. While Starfield also gives them skill points, it actually forces players to accomplish various tasks if they want to get even stronger. They cannot unlock the next stage of a perk unless they have completed the required task, which prompts them to work harder for the power. Some of these requirements can be annoying, but most of them go a long way in giving players an even greater sense of accomplishment that future Bethesda RPGs need to replicate. Starfield's Perks Are a Great Addition to the Formula At first glance, it might not be totally clear how leveling up works in Starfield as Bethesda has done things a bit differently this time around. Just like with most games, players will be granted a skill point upon a level-up. These skill points can then be pumped into dozens of perks that are split up into five different categories. Each of these skills helps improve certain aspects of the player so that they can become an unstoppable sci-fi machine. While that is all pretty standard for an RPG, Bethesda shook it up by including perk-based challenges in Starfield . Usually, players can pump multiple skill points into perks to make them stronger. However, Bethesda made it so that players must actually complete challenges before they can unlock the next stage of a perk. The first level of each perk only costs a skill point, but every level after that forces players to work for it. Each Starfield perk has an initial rank and then three higher ranks that they have to unlock via these perk-based challenges. While the idea of challenges may sound daunting, they are actually relatively easy to complete. They are all tied to that specific skill and require players to do things they likely already would do. If they want to increase their lockpicking skills then they have to pick some locks, if they want to get better at using pistols then they have to kill enemies with pistols, and if they want to hold more things then they need to sprint across the map with an almost full inventory. Every perk-based challenge demands players to actually interact with the game's various systems if they want to get better at said systems. It is a unique and fun addition to Starfield's core gameplay loop that helps set it apart from other RPGs on the market. Its inclusion gives players a greater sense of accomplishment than they would have from a simple level-up, which future RPGs should take note of. Players have grown accustomed to the classic RPG leveling systems, so it is always exciting when someone tries to shake the formula up a bit. While not every perk-based challenge is fun, they do help make Starfield's skill leveling system a bit more engaging. Hopefully, this is much more than a one-time thing because it would fit fantastically into The Elder Scrolls 6; whenever that finally hits store shelves. Starfield is available now for PC and Xbox Series X/S.

Welcome Break Frequently Asked Questions (FAQ)

  • When was Welcome Break founded?

    Welcome Break was founded in 1959.

  • Where is Welcome Break's headquarters?

    Welcome Break's headquarters is located at Newport Pagnell.

  • What is Welcome Break's latest funding round?

    Welcome Break's latest funding round is Corporate Majority.

  • Who are the investors of Welcome Break?

    Investors of Welcome Break include Applegreen.

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