Search company, investor...
Search
Streamlabs company logo

The profile is currenly unclaimed by the seller. All information is provided by CB Insights.

streamlabs.com

Founded Year

2014

Stage

Acquired | Acquired

Total Raised

$33.3M

Valuation

$0000 

About Streamlabs

Streamlabs is a third party software for broadcasters and content creators on Live Streaming platforms. Streamlabs creates essential customization tools catered towards new and experienced streamers allowing enhanced viewer engagement and ultimately, channel growth.Streamlabs is also the developer of Melon, a web-based live streaming studio that allows creators anywhere to use the tools they already have to create content, to connect with others, and to build communities.

Streamlabs Headquarters Location

580 Market Street

San Francisco, California, 94104,

United States

415-599-2077

ESPs containing Streamlabs

The ESP matrix leverages data and analyst insight to identify and rank leading companies in a given technology landscape.

EXECUTION STRENGTHMARKET STRENGTHLEADERHIGHFLIEROUTPERFORMERCHALLENGER
Consumer & Retail / Retail Tech

Companies in this market develop solutions for live shopping experiences and virtual event livestreams. Shoppers can purchase products directly as they’re showcased. These are solutions that brands and retailers can embed directly into their websites or apps.

Streamlabs named as Challenger among 10 other companies, including BoxCast, Brandlive, and Mux.

Predict your next investment

The CB Insights tech market intelligence platform analyzes millions of data points on venture capital, startups, patents , partnerships and news mentions to help you see tomorrow's opportunities, today.

Expert Collections containing Streamlabs

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

Streamlabs is included in 5 Expert Collections, including Gaming.

G

Gaming

5,587 items

We define eSports as competitive gaming facilitated by electronic systems, in particular video games played on computers or consoles by professional gamers (though many do it as a hobby or pastime).

C

Conference Exhibitors

6,062 items

Companies that will be exhibiting at CES 2018

C

Customer Service Tech

524 items

Companies offering technology-driven solutions to enable, facilitate, and improve customer service across industries. This includes solutions pre, during, and post purchase of goods and services.

I

Influencer & Content Creator Tech

261 items

Companies that serve independent creators who want to monetize their own work, from content creation tools to administrative back-end platforms to financing solutions.

E

E-Commerce

241 items

Streamlabs Patents

Streamlabs has filed 4 patents.

The 3 most popular patent topics include:

  • Fluid dynamics
  • Sensors
  • Aerodynamics
patents chart

Application Date

Grant Date

Title

Related Topics

Status

3/30/2018

4/5/2022

Sensors, Gas sensors, Aerodynamics, Fluid dynamics, Transducers

Grant

Application Date

3/30/2018

Grant Date

4/5/2022

Title

Related Topics

Sensors, Gas sensors, Aerodynamics, Fluid dynamics, Transducers

Status

Grant

Latest Streamlabs News

Report shows that watch time of live gaming streams significantly dropped just recently across gaming platforms

Aug 12, 2022

The streaming of video games has become a popular activity since 2010 on the American app, Twitch. Later, it continues to make its way to YouTube, Meta (formerly Facebook), and other services. Streamlabs , a software company, and Stream Hatchet's yearly streaming report indicates that from April to June, gamers on Twitch streaming , YouTube Gaming, and Facebook Gaming broadcasts came live for 273 million hours, and the report represents 19.4% low from the second quarter of the last year and 12% from the past quarter. According to Streamlabs and Stream Hatchet’s report, the audience became part of live broadcasts for only 7.36 billion hours across the gaming sites past quarter. This shows a decline of 18.1% YOY (in the mid of 2021, viewership stands at around 9 billion hours) and 8.4% from the Q2 of 2022. The fundamental reason for a downturn of viewers towards these gaming platforms could be due to a shift of trend from online gaming to physical gaming as now people are not restricted to sitting at home as they were during the pandemic. Considering the widely used gaming service, Twitch which is undoubtedly the best among YouTube gaming and Facebook gaming, has got more than half (76%) of the market share concerning hours watched which was 5.64 billion, and 92.7% of hours streamed (a total of 204.2 million hours). The statistics fell by 13.4% and 16% from the previous year's Q2. Furthermore, the report highlights that the new channels streaming on Twitch also declined by 2 million to 9.6 million. Despite this, a popular Twitch app category, Twitch's Just Chatting, grows daily, and the number of hours watched has risen to 2.2& from the last quarter. This Just chatting category has got the top viewership. The frequently-watched categories included (GTA) Vice City, with a time spent of 465 million hours, and League of Legends, with 464 million hours viewership. Apart from Twitch, YouTube Gaming observed consistent growth from last quarter, although it declined by 13.1% from the previous year's second quarter to 1.13 billion hours. In addition, the total hours streamed also reduced by 9.6% YoY to 8.05 million. Another live gaming streams platform, Facebook Gaming, saw a much bigger decline ratio, notwithstanding Mark Zuckerberg's efforts not to take a commission from creators, making money from Facebook and Instagram. Still, the watch time decreased by 51% from last year to 580 million. Moreover, the number of hours streamed also dropped to 7.9 million last quarter compared to 20.8 million in the second quarter of 2021. We hope that sooner or later, the numbers will grow again, folks will again prefer indoor gaming streams, and these platforms will catch up with more viewership as it was during the pandemic.

  • When was Streamlabs founded?

    Streamlabs was founded in 2014.

  • Where is Streamlabs's headquarters?

    Streamlabs's headquarters is located at 580 Market Street, San Francisco.

  • What is Streamlabs's latest funding round?

    Streamlabs's latest funding round is Acquired.

  • How much did Streamlabs raise?

    Streamlabs raised a total of $33.3M.

  • Who are the investors of Streamlabs?

    Investors of Streamlabs include Logitech, Icon Ventures, Battery Ventures, Lars Buttler, CrossCut Ventures and 14 more.

  • Who are Streamlabs's competitors?

    Competitors of Streamlabs include Firework, Brandlive, Bambuser, LinkTree, BeLive Technology and 14 more.

You May Also Like

Brandlive Logo
Brandlive

Brandlive develops video communication software using live video and chats to create a customer-to-brand interaction that is typically experienced in a retail store, meeting, or presentation. Users can broadcast live video from any location, invite customers to a unique URL and ask questions in real-time via a text chat function. The company was founded in 2010 and is based in Portland, Oregon.

Firework Logo
Firework

Firework operates a digital transformation and engagement platform with shoppable video, live streaming commerce, and monetization capabilities. Firework brings TikTok-like interactive video experiences to websites and apps. The company enables customers to create and host native, shoppable video content for engaging product discovery, seamless shopping experiences, and a deeper emotional connection with consumers. It serves clients operating in the retail and consumer products sectors. The company was formerly known as Loop. It was founded in 2017 and is based in Redwood City, California.

S
Sparkly

Sparkly offers a video production platform made for e-commerce. It is based in Krakow, Poland.

ONLIVE.SITE Logo
ONLIVE.SITE

ONLIVE.SITE helps brands to boost their online sales and customer loyalty by creating engaging, interactive and fun live shopping shows.

BeLive Technology Logo
BeLive Technology

BeLive Technology is a live streaming social platform, where users can stream and chat with viewers.

L
LiveBuy

LIVEBUY is on a mission is to bring the ‘teleshopping’ concept into the age of smartphones through creating live shopping experiences. The company enables brands and retailers to operate their own live video shopping platforms and integrate them directly into their websites and online marketplaces.

Discover the right solution for your team

The CB Insights tech market intelligence platform analyzes millions of data points on vendors, products, partnerships, and patents to help your team find their next technology solution.

Request a demo

CBI websites generally use certain cookies to enable better interactions with our sites and services. Use of these cookies, which may be stored on your device, permits us to improve and customize your experience. You can read more about your cookie choices at our privacy policy here. By continuing to use this site you are consenting to these choices.