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Social Gaming Network

socialgn.com

Founded Year

2007

Stage

Acquired | Acquired

Total Raised

$17.6M

About Social Gaming Network

Social Gaming Network (SGN) connects people around the world through great games. The company is a mobile cross-platform developer and publisher of games on Facebook, iOS, and Android, SGN lays claim to hit titles such as Panda Jam, Bingo Blingo, Fluff Friends Rescue, Jewels of the Amazon, Skies of Glory, and MindJolt.

Headquarters Location

9606 S Santa Monica Blvd 2nd Floor

Beverly Hills, California, 90210,

United States

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Social Gaming Network Patents

Social Gaming Network has filed 1 patent.

patents chart

Application Date

Grant Date

Title

Related Topics

Status

6/30/2014

Social networking services, Social media, Promotion and marketing communications, Marketing strategy, Social networking websites

Application

Application Date

6/30/2014

Grant Date

Title

Related Topics

Social networking services, Social media, Promotion and marketing communications, Marketing strategy, Social networking websites

Status

Application

Latest Social Gaming Network News

07:00 EDT Gambit Rewards Partners with the Largest Gen Z Social Gaming Network, Gamelancer

Jun 6, 2022

News provided by Share this article Partnership introduces a new way for gamers to earn and play with their Gamelancer points VANCOUVER, BC, June 6, 2022 /CNW/ - Loyalty Gaming pioneer, Gambit Rewards, Inc. (Gambit), announced a new partnership with the world's largest Gen Z Social Gaming Network, Gamelancer. Gamelancer's growing network of over 28 million followers and subscribers on Tiktok, Snapchat, and Instagram, constitute the largest GenZ social media network in gaming today. The partnership introduces Gambit's unique free-to-play sports betting and iGaming platform ("Loyalty Gaming") to Gamelancer's fast growing audience of social gamers. "Gambit's Loyalty Gaming model is designed to enhance all forms of user promotions and incentives. With Gamelancer, we can now offer their massive audience a new way to redeem Gamelancer points for our free sports betting and iGaming experience. In addition to converting points to Gambit Tokens, all Gambit users will also be able to redeem Gambit Prize Tokens for Gamelancer points, extending our options for how to claim winnings. Together, our gamified loyalty experience and Gamelancer's social gaming network are perfect complements" said Richard Pistilli, Founder & CEO of Gambit Rewards. Gambit is a regulator-approved customer network that offers a groundbreaking approach to both online gaming and loyalty programs. Gambit free-to-play gift cards, now available in 48 of the 50 states, are offered as a point redemption option through participating loyalty sites. Effectively, Gambit converts brand rewards points into risk-free play for online gaming and sports betting. In April, Gambit announced a major strategic partnership with Bally's Corp. to further enhance its branding and gaming platform. "Gamelancer is thrilled to add Gambit as a flagship partner to Rewarded, our loyalty and rewards marketplace. Gambit is an industry leader in the development of consumer rewards programs that enable users to play free games and win real cash prizes. Gamelancer's unparalleled social media reach within the GenZ gaming community will augment this exciting venture and add a world-class loyalty and rewards operator to our ever-expanding offerings to our fans." said Mike Cotton, President & COO of Gamelancer. Launched in 2019 as a solution for gamifying rewards programs, Gambit offers fans a new way to engage with the high-growth vertical of online gaming and sports betting. Users can play for actual cash winnings, cryptocurrencies, charitable contributions, and other prizes, without risking any real money. This system offers more choices for consumers and unlocks some of the US $100B of cumulative value that is trapped in unused loyalty points. All activity is centralized at gambitrewards.com, creating a single hub for Loyalty Gaming across the entire rewards landscape. About Gambit Rewards Gambit is a regulator-approved consumer network that integrates loyalty programs with online gaming & sports betting in America. Part of Snipp Interactive Inc. (TSXV: SPN ); (OTCPK: SNIPF), Gambit's platform enables consumers to convert unused loyalty points from across rewards programs into digital play tokens, which can then be used to collect real cash rewards or other prizes from free-to-play games. For more information, visit www.gambitrewards.com   About Gamelancer Gaming Acquired by Wondr Gaming, Gamelancer Gaming Corp. is a growing mobile-focused social media network in gaming - generating over 1 billion monthly video views across its 27 owned and operated channels. With over 28,000,000 followers on TikTok, Instagram, and Snapchat, predominantly located in the US, Canada, the UK, and Australia, Gamelancer sells direct and programmatic media across its network to the world's largest brands. With advanced user data analytics, we provide our audience curated content relevant to the GenZ & Millennial gaming community, which allows brands unparalleled access to the largest media inventory in gaming across TikTok, Instagram, and Snapchat. Gamelancer also monetizes across its variety of Snapchat Discover channels with monthly recurring revenue in partnership with Snapchat. www.Gamelancer.com Neither the Canadian Securities Exchange nor its Market Regulator (as that term is defined in the policies of the Canadian Securities Exchange) accepts responsibility for the adequacy or accuracy of this release. Forward Looking Information This news release contains forward–looking statements and forward–looking information within the meaning of applicable securities laws. These statements relate to future events or future performance. All statements other than statements of historical fact may be forward–looking statements or information. More particularly and without limitation, this news release contains forward–looking statements and information relating to the future business of the Company, the potential of the Company's products and services, further business from the Company's clients, industry outlook and potential and other matters. The forward–looking statements and information are based on certain key expectations and assumptions made by management of the Company. Although management of the Company believes that the expectations and assumptions on which such forward-looking statements and information are based are reasonable, undue reliance should not be placed on the forward–looking statements and information since no assurance can be given that they will prove to be correct. Forward-looking statements and information are provided for the purpose of providing information about the current expectations and plans of management of the Company relating to the future. Readers are cautioned that reliance on such statements and information may not be appropriate for other purposes, such as making investment decisions. Since forward–looking statements and information address future events and conditions, by their very nature they involve inherent risks and uncertainties. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on the forward–looking statements and information contained in this news release. Readers are cautioned that the foregoing list of factors is not exhaustive. The forward–looking statements and information contained in this news release are made as of the date hereof and no undertaking is given to update publicly or revise any forward–looking statements or information, whether as a result of new information, future events or otherwise, unless so required by applicable securities laws. The forward-looking statements or information contained in this news release are expressly qualified by this cautionary statement. SOURCE Gamelancer Gaming Corp. For further information: Bill Mitoulas, Investor Relations, (416) 479-9547, [email protected] ; Jon Dwyer, Chairman & CEO, [email protected] ×

Social Gaming Network Frequently Asked Questions (FAQ)

  • When was Social Gaming Network founded?

    Social Gaming Network was founded in 2007.

  • Where is Social Gaming Network's headquarters?

    Social Gaming Network's headquarters is located at 9606 S Santa Monica Blvd, Beverly Hills.

  • What is Social Gaming Network's latest funding round?

    Social Gaming Network's latest funding round is Acquired.

  • How much did Social Gaming Network raise?

    Social Gaming Network raised a total of $17.6M.

  • Who are the investors of Social Gaming Network?

    Investors of Social Gaming Network include Jam City, Lars Hinrichs, TomorrowVentures, Bezos Expeditions, Columbia Capital and 8 more.

  • Who are Social Gaming Network's competitors?

    Competitors of Social Gaming Network include Zynga, Jam City, PlayStudios, Supercell, Pocket Gems and 13 more.

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