Short Fuze
Founded Year
2003Stage
Seed | AliveTotal Raised
$3MLast Raised
$3M | 15 yrs agoAbout Short Fuze
Short Fuze was founded in 2003 by Cambridge entrepreneurs Matt Kelland and Dave Lloyd. Short Fuze began researching into emerging forms of media, and in particular, ways in which game technology could be applied to non-game environments and media. The company has undertaken a wide variety of consultancy work, covering game design and production on a range of platforms, as well as Java programming and development. Short Fuze has also advised a number of academic institutions in the UK on setting up games-related courses, including the Game Art and Design BA course at Norwich School of Art and Design. In summer 2004, the company began to focus on the field of Machinima. Their debut demo film, No Licence, received critical acclaim, and has been regularly shown at film festivals, game conferences, art installations and on television worldwide ever since. Building on this experience, Matt and Dave co-authored Machinima, with Dave Morris, (Ilex 2005) a general interest book on the
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Short Fuze Frequently Asked Questions (FAQ)
When was Short Fuze founded?
Short Fuze was founded in 2003.
What is Short Fuze's latest funding round?
Short Fuze's latest funding round is Seed.
How much did Short Fuze raise?
Short Fuze raised a total of $3M.
Who are the investors of Short Fuze?
Investors of Short Fuze include Seven Spire Investments, IQ Capital, Cambridge Angels, Create Partners, Nesta and 3 more.
Who are Short Fuze's competitors?
Competitors of Short Fuze include Interactive Design Institute and 4 more.
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