About Punch Entertainment
Punch Entertainment is a mobile games studio focused on creating innovative mobile content for carriers, device manufacturers, publishers and consumers worldwide. Punch leverages both traditional and alternative distribution channels to reach a wide global audience. With offices in Silicon Valley and Asia, Punch has the resources and the technology to create and deploy high quality entertainment content to virtually any mobile device. Punch creates original content for distribution as well as creates games for a select group of leading entertainment companies around their most important brands and properties. The staff of Punch Entertainment was acquired by Aeria Games in September 2011. Punch Entertainment's valuation and other terms of the acquisition were not disclosed.
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Expert Collections containing Punch Entertainment
Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.
Punch Entertainment is included in 1 Expert Collection, including Gaming.
Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.
Latest Punch Entertainment News
Apr 18, 2017
Vietnam: Vinacapital exits realty project; Evolable Asia buys Punch Entertainment Subscribe to our newsletter Nguyen Thi Bich Ngoc April 18, 2017:   Recent developments in the deal landscape in Vietnam saw VinaCapital, the country’s leading asset management firm, fully divest a township project located in Dong Nai province. In another deal, Evolable Asia of Japan acquired Punch Entertainment Vietnam, a game developer. VinaCapital fully divests Dai Phuoc Lotus Vietnam Opportunity Fund (VOF) and VinaLand Limited (VNL), two investment funds managed by VinaCapital , have announced the divestment of their entire stakes in Dai Phuoc Lotus, a soon-to-be residential and township development in southern Vietnam, to companies of the China Fortune Land Development Group. The 198.5 hectare site, acquired by VNL in 2007 comprising six development zones, is currently undergoing its first phase of construction and sales in one zone. A further zone has also received master plan approval for development. Following the exit, VOF and VNL will receive net cash proceeds of $16.5 million and $48.8 million, respectively. The divestment gave a three per cent internal rate of return to the real estate vehicle. The transactions were made in line with VinaCapital’s strategy to reduce its direct real estate holdings. “With the closure of this divestment, VOF’s exposure to direct real estate falls to approximately 5 per cent of total NAV. This is a significant milestone in the company’s ongoing strategy to reduce direct real estate holdings, and enables VOF to remain opportunistic in areas of the market where we see significant upside, namely privately negotiated deals and OTC investments,” said Andy Ho, managing director of VOF. Meanwhile, VNL director David Blackhall said that the proceeds from this divestment as well as past and future disposal money will be used to cover VNL’s commitments including operating costs and distributions to shareholders. VOF’s net asset value by April 7, 2017 had reached $922 million, while VNL’s value stood at $298.8 million in the end of March 2017. VinaCapital has $120m for investment alongside new $200m PE fund Evolable Asia acquires Punch Entertainment Japanese IT services provider Evolable Asia has entered an agreement to take over Hanoi-headquartered mobile games developer Punch Entertainment of Vietnam from Tokyo-listed DeNA Company . Financial details of the deal were not disclosed. Post acquisition, which is expected to complete by May 16, Punch Entertainment Vietnam will become a subsidiary of Evolable Asia. The Japanese buyer said that the mobile game industry is snowballing in Japan and will continue to grow in 2017. In response to the increasing needs for game development, Evolable Asia looks to expand the business through Punch’s track record of providing games on multiple platforms for publishers in the US as well as other countries. DeNA acquired the Vietnam-based company from US firm Punch Entertainment in 2011 to enhance the engineering staff for its social gaming network. Punch Entertainment Vietnam was founded in 2005 and currently has a capital base of more than $504,000, according to an announcement by Evolable Asia. The acquisition will boost Evolable Asia’s offshore IT team to more than 700 people, the company said. Evolable Asia, with offices in Hanoi, Danang and Ho Chi Minh City in Vietnam, has been reviving its presence through partnership with other Japanese companies. Earlier this month, its Vietnam-based unit formed joint ventures with GREE and Dentsu, GREVO Co Ltd and Dentsu Techno Camp, respectively, to provide games and apps as well as digital marketing services. Also read:
Punch Entertainment Frequently Asked Questions (FAQ)
When was Punch Entertainment founded?
Punch Entertainment was founded in 2005.
Where is Punch Entertainment's headquarters?
Punch Entertainment's headquarters is located at 944 Industrial Avenue, Palo Alto.
What is Punch Entertainment's latest funding round?
Punch Entertainment's latest funding round is Acquired.
How much did Punch Entertainment raise?
Punch Entertainment raised a total of $1.2M.
Who are the investors of Punch Entertainment?
Investors of Punch Entertainment include Aeria Games & Entertainment and IDG Ventures Vietnam.
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