Search company, investor...
PlaySpan company logo


Founded Year



Acquired | Acquired

Total Raised






About PlaySpan

PlaySpan is the game industry's first publisher-sponsored in-game commerce network. PlaySpan's patent- pending in-game search, commerce and micropayment technologies enable game publishers and developers to generate new revenues, acquire new users and extend the loyalty of existing users. Leading game providers and virtual world publishers have selected PlaySpan as their official marketplace for virtual goods commerce. PlaySpan is based in Silicon Valley with offices in Mumbai and Shanghai.

Headquarters Location

2900 Gordon Avenue Suite 201

Santa Clara, California, 95051,

United States


Missing: PlaySpan's Product Demo & Case Studies

Promote your product offering to tech buyers.

Reach 1000s of buyers who use CB Insights to identify vendors, demo products, and make purchasing decisions.

Missing: PlaySpan's Product & Differentiators

Don’t let your products get skipped. Buyers use our vendor rankings to shortlist companies and drive requests for proposals (RFPs).

Expert Collections containing PlaySpan

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

PlaySpan is included in 1 Expert Collection, including Fintech.



7,746 items

US-based companies

PlaySpan Patents

PlaySpan has filed 12 patents.

The 3 most popular patent topics include:

  • Debit cards
  • Diagrams
  • Mobile payments
patents chart

Application Date

Grant Date


Related Topics




Payment systems, Technical indicators, Mobile payments, Debit cards, Diagrams


Application Date


Grant Date



Related Topics

Payment systems, Technical indicators, Mobile payments, Debit cards, Diagrams



Latest PlaySpan News

EdCast CEO: The University as Record Album In An MP3 Era

Nov 20, 2014

Submit to Hacker News At first glance, Karl Mehta seems to have executed a sharp U-Turn when he founded an edtech company, Mountain View, CA-based EdCast , in 2013. He’d made his name in e-commerce and financial technology when the payment software company he co-founded, PlaySpan , was snapped up by credit card giant VISA for $190 million in 2011. Look more closely, though, and EdCast has a lot in common with PlaySpan, which created a payment mechanism for online game players who wanted to buy virtual goods, such as weapons to defeat their virtual opponents. EdCast is also grafting a payment marketplace onto an existing site of shared activity: but in this case, it’s the OpenEdX platform, where educational institutions offer online courses to their students and the public. Many of the courses now shared by universities on OpenEdX and other systems for hosting online courses are free. EdCast’s Knowledge Cloud, an online software suite, not only facilitates registration for courses, but also gives schools and individual educators the option to collect tuition fees. Mehta (pictured above) sees this as an easy way for universities to monetize their courses by offering them simultaneously at multiple other schools online. He envisions online student discussions that could then cross campus boundaries, and even national borders, to enrich the educational experience. Students at one university might have the option to take a few courses at other schools, when an outside professor offers expertise in a specialized interest not covered at the home campus. But Mehta also sees EdCast as a potential means for a more significant restructuring of college degree programs. The broader possibilities include the creation of what Mehta calls “Multiversities.” Conceivably, whole degree programs could be cobbled together through widespread sharing of core courses, and college degree credits, within a network of campuses. Universities could adopt the 21st Century practice of customizing their products for individual users, as industries ranging from advertising to pharmaceuticals have learned to do. Mehta, EdCast’s CEO and a venture partner at Menlo Ventures, shared his thoughts with Xconomy on the changes that educational technology may open up for universities, in an era when the schools are under fire for mounting tuition fees, which burden students with heavy debts on graduation. (Note: Like PlaySpan, EdCast is intertwined in a Mehta family narrative. In 2006, Mehta’s co-founder in PlaySpan was his son Arjun Mehta, who was then 12 years old. Arjun Mehta went on to found his own edtech venture, Stoodle , with some friends when he was 17. )   Xconomy:   You’re known for your accomplishments in the technology industry, notably as founder of the payment platform PlaySpan. What motivated you to jump into the higher education field? Karl Mehta:   I have been involved in founding three companies over the past 20 years, and I have a son in college. I’m an outsider looking in, but I have seen first hand how technology has not penetrated education. We’ve seen shopping make the transition from bricks and mortar stores to online. We’ve seen the sharing economy emerge through companies like Uber and Airbnb. Nothing like that has happened in education. How do we expand access to higher education? That has been locked in ivory tower institutions, which are often very expensive. It is in some ways hoarded in pockets. I started EdCast to expand knowledge sharing and collaboration in education, and it should be across multiple institutions. We’ve seen Airbnb expand access, bring down cost, bring down barriers. Uber also epitomizes this model. EdCast has similar aims. It becomes kind of the Uber of education. Xconomy:   What is the problem EdCast is trying to solve by creating a platform that allows universities to share their courses? Karl Mehta:   When a student studies at college, that university has you captive for four years. But students should be able to learn from experts outside that school. We’re advocating collaboration from institution to institution, instructor to instructor, student to student, peer to peer, and also across those categories. Universities need to unbundle their monolithic offerings. This has happened in the music industry. You used to have to buy a full CD to get the one song you liked. The same thing will happen with core degree programs. I think we’re going to see that unbundle very soon. Universities are recognizing that this option is coming in the higher- ed space because of a number of factors: the rise of mobile and online education platforms; the changing workforce; the $1 trillion in student loan debt; lower graduation rates; and new student demographics that are very comfortable with sharing and mobile. Universities are definitely expecting that they have to look at new ways of attracting and retaining students. Students also want to do some work outside the university and see what their job prospects are like. Right now we graduate people in fields where we don’t have demand, and we’re not graduating students where we do have demand. Universities need to ask how their users want to engage. They need to become more user-centric. Now they’re instructor-centric or institution-centric. Xconomy:   If 60 colleges and universities all offer the same online course taught by one renowned expert at say, Harvard, won’t that collapse the job market for professors in the same field? Karl Mehta:   We don’t believe that scenario. Some people … Next Page » Bernadette Tansey is Xconomy's San Francisco Editor. You can reach her at Follow @Tansey_Xconomy Single Page Currently on Page: 1 2 Share or Leave a Comment

PlaySpan Frequently Asked Questions (FAQ)

  • When was PlaySpan founded?

    PlaySpan was founded in 2006.

  • Where is PlaySpan's headquarters?

    PlaySpan's headquarters is located at 2900 Gordon Avenue, Santa Clara.

  • What is PlaySpan's latest funding round?

    PlaySpan's latest funding round is Acquired.

  • How much did PlaySpan raise?

    PlaySpan raised a total of $46.3M.

  • Who are the investors of PlaySpan?

    Investors of PlaySpan include Visa, STIC Investments, Menlo Ventures, Novel TMT Ventures, Ecosystem Ventures and 6 more.

  • Who are PlaySpan's competitors?

    Competitors of PlaySpan include Tapjoy and 4 more.

Compare PlaySpan to Competitors

FatFooGoo Logo

offer highly scalable, secure monetization solutions to developers and publishers of core and casual games, virtual worlds, and social networks.

Emergent Payments Logo
Emergent Payments

Emergent Payments, fka Live Gamer, is a global payments provider that helps digital merchants grow their business in high-growth and complex emerging markets. Emergent Payments is based in Palo Alto, California with development centers in North Carolina and Shanghai, as well as international offices in Luxembourg, India, China, South Korea, Brazil, Singapore, Malaysia, Nigeria, Bangladesh, and Japan.

Reality Gap Logo
Reality Gap

Reality Gap, Inc. was founded in June 2007, by Michael A. Williams, J. Mark Hood, and Nolan Bushnell. Reality Gap is the publisher of Monato Esprit, a massively multiplayer online role-playing game; Battleswarm: Field of Honor, an FPS vs. RTS online game; and the developer of MetaTIX, the universal virtual currency system. The company is based in Seattle, Washington.


Gameyola is a distribution and monetization platform for casual Flash games which the company says currently monetize poorly.

Arkadium Logo

Arkadium is a game development studio in New York developing casual, mobile, social, and Windows 8 games. The company delivers entertaining and addictive gameplay for all demographics. Titles include Taptiles, Sparks, Trizzle, Mahjongg Dimensions and more.

Flurry Logo

Flurry is optimizing the mobile experience. Flurry's analytics software is in over 400,000 smartphone and tablet apps on over 1.2 billion devices worldwide, giving the company the deepest understanding of mobile consumer behavior. Flurry has turned this insight into accelerated revenue and growth opportunities for app developers, and a new medium for brands and marketers to engage their audiences.

Discover the right solution for your team

The CB Insights tech market intelligence platform analyzes millions of data points on vendors, products, partnerships, and patents to help your team find their next technology solution.

Request a demo

CBI websites generally use certain cookies to enable better interactions with our sites and services. Use of these cookies, which may be stored on your device, permits us to improve and customize your experience. You can read more about your cookie choices at our privacy policy here. By continuing to use this site you are consenting to these choices.