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Founded Year



Series A - II | Alive

Total Raised




Last Raised

$26M | 2 yrs ago

About aims to make user-generated content (UGC) more accessible to game developers across platforms and stores. It provides a clientless application programming interface (API) so developers can easily create and share content. The company was founded in 2018 and is based in South Melbourne, Australia.

Headquarters Location

164 Kings Way

South Melbourne, Victoria, 3205,

Australia's Product Videos

Compete with

Ensure that your company and products are accurately represented on our platform.'s Products & Differentiators

    Mod Hub

    Portal for creators and players that facilitates content discovery and submission.

Expert Collections containing

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces. is included in 2 Expert Collections, including Gaming.



5,245 items

Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.


Influencer & Content Creator Tech

295 items

Companies that serve independent creators who want to monetize their own work, from content creation tools to administrative back-end platforms to financing solutions.

Latest News

Dying Light 2 Mod Support Coming To Consoles

Dec 17, 2022

Dying Light 2 Mod Support Coming To Consoles Earlier today, Techland held a question-and-answer session with fans on the game’s official Discord about Dying Light 2, as well as what is next in store for the future of the game. Official Developer Tools for Dying Light 2 Stay Human has been released, which allows players to make custom maps, as well as provide mod support. In keeping with this spirit, Techland has announced the addition of partners. Credit @ Techland Support for player-created custom maps comes bundled in a free developer tools DLC and is the first step towards Techland’s plans of adding official mod support to Dying Light 2, including a library of in-game mods across platforms. To build a bit of hype around the new developer’s tools launch, Techland and platform announced a “Shape Your City” contest. Starting today, PC players of Dying Light 2 will be able to download new developers’ tools in the form of a free DLC package and then share their creations on the platform. To mark the arrival of developer tools to play with the zombies, Techland and put together a $55,000 US dollar prize (around PS44,430) pool for a “Shape Your City” competition, with prize money awarded to ten of the best custom maps entered into the competition, which runs through 20th January. You may well get a future through the maps created by players, thanks to partners who believe Dying Light 2 is amongst Xbox’s best zombie games, and given Techland’s longstanding support of its predecessor, there is a strong chance that it remains on that list. “Techland knows that you loved the developer tools featured in the first Dying Light games, and we are happy to partner with to announce that Dying Light 2 Stay Human is now including that amazing feature, too”. Credit @ Techland Official Developer Tools for Dying Light 2 Stay Human have launched Dec. 13 as a free DLC for PC for Steam and Epic Games Store, thanks to a partnership between Techland and This free DLC is available for PC through Steam and the Epic Games Store, with console support coming soon. Providing is a way of further enabling new content to be developed in these particular games, and keeping it supported so that it can be enjoyed by other players. Thankfully, Techland did not back down in their response, with some confirmed things coming in the form of Dying Light 2 modding tools for the PC version, with the studio also looking into adding PC modding to the console versions. Developer-publisher Techland has never been on hand to provide any updates about this, but with the game set to feature cooperative multiplayer options, the support is therefore widely assumed to have been a given among players. Frequently Asked Questions (FAQ)

  • When was founded? was founded in 2018.

  • Where is's headquarters?'s headquarters is located at 164 Kings Way, South Melbourne.

  • What is's latest funding round?'s latest funding round is Series A - II.

  • How much did raise? raised a total of $31M.

  • Who are the investors of

    Investors of include Play Ventures, Surge, Makers Fund, GameTech Ventures, OIF Ventures and 5 more.

  • Who are's competitors?

    Competitors of include Voldex Games, AccelByte, Overwolf, CurseForge, PlayFab and 7 more.

  • What products does offer?'s products include Mod Hub and 3 more.

  • Who are's customers?

    Customers of include SEGA / Amplitude Studios (Humankind), Ghost Ship Games (Deep Rock Galatic), Saber Interactive (SnowRunner) and Easy Day Studios (Skater XL).

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