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INTERNET | Internet Software & Services / Gaming
machinima.com

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Founded Year

2000

Stage

Acquired | Acquired

Total Raised

$104.05M

Valuation

$0000 

About Machinima

Machinima is a multi-channel video entertainment network for video gamers, providing gaming-focused editorial and community programming for the 18 to 34-year-old male demographic. In addition to producing expansive editorial content, the company's suite of applications, tools, and technologies motivates players to be highly engaged and active with their favorite games. The company builds enthusiastic communities around and in between game launches and DLC releases by distributing official videos, producing custom content, and creating a powerful gamer network.

Machinima Headquarter Location

3500 W. Olive Ave Suite 1200

Burbank, California, 91505,

United States

323-785-2332

Latest Machinima News

G4 appoints Russell Arons as its president

Sep 27, 2021

Comcast Spectacor announced today that Russell Arons will serve as the rebooted G4’s president. Arons has previously worked at Warner Bros., Electronic Arts, Mattel, and InfoSpace. She last served as general manager of Machinima . G4 is a TV channel centered around gaming. It originally launched in 2002 and shuttered in 2014, but it is now making a comeback. It will be available through streaming, linear, and OTT channels. “Russell’s proven expertise in the entertainment and gaming industries makes her exceptionally poised to lead the launch and growth of the return of G4 with a new, digital-first approach,” said Dave Scott, chairman and chief executive officer of Comcast Spectacor, in a press release sent to GamesBeat. “As we proceed toward our launch, Russell’s leadership will ensure that G4 is developing and acquiring creative content that is meaningful and engaging to the growing gaming and pop culture enthusiast community.” GamesBeat GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.How will you do that? Membership includes access to: Newsletters, such as DeanBeat Networking opportunities Chatting with community members, GamesBeat staff, and other guests in our Discord And maybe even a fun prize or two Introductions to like-minded parties

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Expert Collections containing Machinima

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

Machinima is included in 3 Expert Collections, including Smart Money VCs (2017-2019).

S

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We crunched the data to identify the 24 VC firms with the best combination of portfolio valuations and investment outcomes.

E

Esports

642 items

We define eSports as competitive gaming facilitated by electronic systems, in particular video games played on computers or consoles by professional gamers (though many do it as a hobby or pastime).

G

Gaming

4,616 items

Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.

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