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MOBILE & TELECOMMUNICATIONS | Mobile Software & Services / Gaming
kabam.com

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Founded Year

2006

Stage

Acquired | Acquired

Total Raised

$244.5M

Valuation

$0000 

Revenue

$0000 

About Kabam

Kabam is an entertainment company specializing in AAA console quality games for mobile devices.

Kabam Headquarter Location

795 Folsom Street Suite 600

San Francisco, California, 94107,

United States

415-391-0817

Latest Kabam News

Metaverse Team launches Nerf Strike FPS game for Roblox

May 26, 2021

Start transforming your game’s economy and increase your bottom line. Get the free guide now. Elevate your enterprise data technology and strategy at Transform 2021 . A new startup called Metaverse Team is launching the first-person shooter game Nerf Strike on Roblox today. It uses various toy guns from Hasbro’s Nerf Blaster toys as the weapons in the cartoon-style shooter game. It’s another sign that Roblox, which went public in March at a $41.9 billion valuation , is attracting organized teams and game studios to a platform that started with user-generated content. Roblox’s valuation is, coincidentally, about the same as the HBO/Warner Media spinoff from AT&T, dubbed Discovery — one of the world’s biggest entertainment companies. The Gang in Stockholm, Sweden, built the game in the past five months at the behest of Metaverse Team, which was founded last year by former Kabam veterans Ben Topkins and Rob Oshima. Metaverse Team has just three employees, but it plans to be a kind of matchmaker, putting together brands and game dev teams to make games on top of Roblox, said Topkins, CEO of Metaverse team, in an interview with GamesBeat. “We see the opportunity to be among the first to bring beloved brands to the Roblox community, in a Roblox-style that will resonate with the community,” said Oshima. “Much like the evolution of the App Store, Roblox games page looks like the early days. Now if you look at the top games on the App Store most are big intellectual properties. We want to be the partner that great brands like Hasbro come to when they want to have triple-A, premium experiences on Roblox.” While it’s a good opportunity, Roblox’s fees are fairly steep, amounting to about 49.9 percent of total revenues that come in from Robux, the virtual currency for the platform, which are spent on the game. Plenty of young game studios are graduating from either small user efforts to well-funded startups. Various Roblox-focused studios include Uplift Games, Big Games, RedManta, StyLiS Studios, Rolve, Toya, and Supersocial. Aha moments Image Credit: Metaverse Team “We’ve been keeping an eye on Roblox,” Topkins said. “For me, it was seeing the Scooby Doo integration and the Adopt Me! game that just blew up in May of 2020. The concurrence was through the roof. It just occurred to me that there’s this huge opportunity for folks with experience working with brands and triple-A fidelity content to come in and bring high-quality branded content to Roblox.” In beta testing, the game had an 85% positive test rating, with more than 15,757 favoriting the game. Oshima and Topics said they are excited to be a part of the Roblox development community, building on Roblox-native FPS experiences that have had success on the platform to date. They wanted to build Nerf Strike to be a high-fidelity, high-quality first person blaster game that offers the most polished experience of any other ‘shooter’ (FPS) on the platform. The game features Skill Shots that allow you to alter environments mid-match (move bridges, open/close doors, and reveal jump pads). Blaster choice can be optimized for play style, with some better at close-range, while others excel from longer distances, allowing for teams to be strategic about how they start a match — and how they finish it (many of these properties also reflect the IRL experience with these Nerf lines). You can play with eight different Blasters that are based on real-life toys. The game also has anti-cheat mechanics that allow you focus on your match instead of getting distracted by a cheater. Metaverse Team has been bootstrapped so far, and it’s based in San Francisco. Topkins said the team is working on more game ideas based on brands that could be turned into Roblox games. “We have a couple of games in the pipeline and we are looking for more partners,” Topkins said. Learning the ropes Image Credit: Metaverse Team Oshima and Topkins worked together at Kabam, where they got to launch some of the first 100 games on the App Store and early games on Facebook. At Kabam, they worked on The Hobbit: Kingdoms of Middle-earth, Transformers: Forged to Fight, Fast & Furious: Legacy, Marvel: Contest of Champions, Marvel Strike Force, and Avatar: Pandora Rising. After Kabam was split apart and sold, Oshima went to work at FoxNext Games, which acquired part of the Kabam games, and Topkins went to work at Elex. While playing games with his nephew, Oshima realized that Roblox could be a chance to be at the platform at its early commercial stage. They saw a huge opportunity with Metaverse Team similar to early times in mobile and social. They found welcome ears at Hasbro’s Nerf brand. “Having worked with a bunch of these intellectual property license holders before, we knew how to do these pitches,” Topkins said. They found a team that was natively focused on making Roblox games in Sweden. “From playing with Nerf blasters in my friends’ backyards as a kid, I’ve been a blasting fiend, so being part of this team building out a fantastical version of that has been amazing,” said Topkins. “I hope players get the same authentic Nerf vibes that I do from what we’ve built and that it feels like an expansion of the fun they have with their buddies in their own backyards.” Roblox has to approve each asset created for a game through its moderation system. Once that is done, no further approval is necessary, though the game has to meet Roblox’s community standards. “We think that Roblox is only going to grow,” Topkins said. GamesBeat GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.How will you do that? Membership includes access to: Newsletters, such as DeanBeat Networking opportunities Chatting with community members, GamesBeat staff, and other guests in our Discord And maybe even a fun prize or two Introductions to like-minded parties

Predict your next investment

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Expert Collections containing Kabam

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

Kabam is included in 3 Expert Collections, including Smart Money VCs (2017-2019).

S

Smart Money VCs (2017-2019)

6,297 items

We crunched the data to identify the 24 VC firms with the best combination of portfolio valuations and investment outcomes.

E

Esports

641 items

We define eSports as competitive gaming facilitated by electronic systems, in particular video games played on computers or consoles by professional gamers (though many do it as a hobby or pastime).

G

Gaming

4,516 items

Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.

Kabam Patents

Kabam has filed 349 patents.

The 3 most popular patent topics include:

  • Social networking services
  • Virtual economies
  • Virtual reality
patents chart

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Computer arithmetic, Floating point types, Binary arithmetic, Virtual reality, Floating point

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