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Imverse company logo
SOFTWARE (NON-INTERNET/MOBILE) | Scientific, Engineering Software
imverse.com

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Founded Year

2017

Stage

Seed VC | Alive

Total Raised

$1.5M

Last Raised

$1.5M | 3 yrs ago

About Imverse

Imverse democratizes virtual and mixed reality content creation. Users send Imverse a single 360 degree picture from any commercial camera and Imverse sends back a 3D reconstructed model. It is developing a mixed reality content creation software.

Imverse Headquarter Location

Fongit - Blue Box Chemin du Pre-Fleuri 3

Geneva, CH1228,

Switzerland

+41 762009827

Latest Imverse News

Will holograms be the next innovation in the post-pandemic workplace?

Feb 9, 2021

Feb. 9, 2021 at 6:58 p.m. UTC It’s a pressing question that has yet to be answered: Once the pandemic passes, what will the return to work look like for millions of Americans? Some tech companies have said people can continue to work from home indefinitely. Surveys suggest that most others are contemplating hybrid workspaces where staffers rotate between working remotely and coming into the office. The possible post-coronavirus situation has some companies envisioning a future in which people can collaborate in more interactive and engaging ways, whether they’re on-site or at home. One novel approach is to use 3-D holograms. The three-dimensional light projections have primarily been seen re-creating musicians onstage in recent years. Companies have wanted to bring them into homes, but the projection hardware is still too expensive for most people to afford. Companies, on the other hand, have larger budgets. And now software advancements are unlocking ways to use laptops, computers and smartphones to engage with and stream holograms emitted elsewhere. In December, ARHT media showed what a hologram-enabled conference could look like as it beamed an executive from Los Angeles to Singapore to speak at an innovation summit. The event brought together a “small group” of attendees and was broadcast live to a larger audience online. AD AD Traditionally, setting up high-definition holograms requires a team of projection technicians. However, ARHT’s HoloPod was designed to be a quick-setup, plug-and-play system that’s simpler to deploy. On the remote side, a presenter would stand in front of a green screen, looking at a shot of the audience on a monitor. Meanwhile, cameras capture the speaker from all angles. At the worksite, someone could roll the HoloPod out of a closet, turn on a computer and connect to a live stream. ARHT’s software strings it all together and will enable presenters to respond in almost real time. People would then see the illusion of the presenter projected onto a reflective mesh. AD In video demonstrations, the $20,000 suite of hologram technology lacks some clarity. You can look at it and tell it’s not a real person. AD Still, the company enables people to engage with life-size, three-dimensional representations of people. “When you see traditional streaming services like Zoom, it’s typically just a headshot. You’re missing 50 percent of their body language,” said Larry T. O’Reilly, CEO of ARHT Media. “However, when you see somebody in a live hologram, and they appear to be 3-D without the need of 3-D glasses, your brain is telling you they’re in the room.” Another company is working to bring holograms closer to living rooms without all the bulky hardware. AD The 3-D imaging company Imverse developed software to remotely generate holograms using the latest smartphones or inexpensive depth cameras. The idea is to eventually replace 2-D video calls with 3-D virtual conversations. “Imagine being able to insert yourself into the same virtual spaces with your colleagues. You can interact with or collaborate around virtual objects and 3-D whiteboards,” said Ivo Petrov, executive chairman at Imverse. AD The start-up’s software reads information from depth cameras and converts the images into volumetric pixels that can produce holograms in real time. Imverse focuses on the software, while big tech companies have to decide how to deploy it; some have already expressed interest, according to Javier Bello, the company’s CEO. AD The digital clones could surface in a variety of ways. If they’re using a smartphone camera, you could video-chat with a colleague on a computer and use your mouse to zoom in or pan around their virtual room. If you’re both wearing VR headsets, you could beam yourselves into a virtual office or bring them into your living room to collaborate. It would take a trio of cameras to enable 360-degree virtual views of your whole body, while eight cameras would enable your hologram to emit from TVs such as Sony’s latest $5,000 spatial reality display. Imverse says it will launch its collaboration service later in 2021. comment

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Expert Collections containing Imverse

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

Imverse is included in 1 Expert Collection, including AR/VR.

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AR/VR

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