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Founded Year

2016

Stage

Corporate Minority - P2P | IPO

Total Raised

$535M

About Huya

Huya (NYSE: HUYA) operates as a live game broadcasting platform. It provides users with live streaming services based on its video technology. The company was founded in 2016 and is based in Guangzhou, China.

Headquarters Location

Times E-park, Intersection of Hanxi Avenue and Xinguang Express, Panyu District Building A3

Guangzhou, Guangdong, 511442,

China

86-20-22907888

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Research containing Huya

Get data-driven expert analysis from the CB Insights Intelligence Unit.

CB Insights Intelligence Analysts have mentioned Huya in 1 CB Insights research brief, most recently on Apr 21, 2021.

Expert Collections containing Huya

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

Huya is included in 1 Expert Collection, including Gaming.

G

Gaming

5,179 items

Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.

Huya Patents

Huya has filed 14 patents.

The 3 most popular patent topics include:

  • Clusters of differentiation
  • Experimental cancer drugs
  • Antiarrhythmic agents
patents chart

Application Date

Grant Date

Title

Related Topics

Status

8/14/2019

12/27/2022

Clusters of differentiation, Experimental cancer drugs, Cancer treatments, Histone deacetylase inhibitors, Oncology

Grant

Application Date

8/14/2019

Grant Date

12/27/2022

Title

Related Topics

Clusters of differentiation, Experimental cancer drugs, Cancer treatments, Histone deacetylase inhibitors, Oncology

Status

Grant

Latest Huya News

China drops streaming of some games at biggest esports event of the year

Sep 26, 2023

9:00 AM MYT As with all major sports tournaments, state broadcaster CCTV holds the broadcasting rights for the Asian Games in mainland China, which it then distribute to other platforms. — AFP China dropped the live broadcast of some esports matchups at the Hangzhou Asian Games, casting a shadow over the billion-dollar arena of professionalised video gaming. Chinese video platforms including Tencent Holdings Ltd and Huya Inc were told to stream only the semifinals and finals for multiplayer games like Honor of Kings and League of Legends, people familiar with the matter said. Concerns around Internet addiction were at least in part behind the directive, said the people, who asked not to be identified discussing private matters. The last-minute notice caused confusion among China’s 400 million esports fans, who initially hoped to catch the programming when it kicked off Sunday (Sept 24). On Huya, one of China’s biggest Twitch-style services backed by Tencent, a scheduled program notice appeared, saying there would be no live feeds for the group-stage and quarterfinal esports competitions, without providing a reason. On Tencent’s streaming site, users asked why they couldn’t find video footage, including replays, of the Day 1 matches in comments Bloomberg News reviewed that were later deleted Monday (Sept 25). Tencent spokespersons didn’t respond to requests for comment, while a Huya representative declined to comment. As with all major sports tournaments, state broadcaster CCTV holds the broadcasting rights for the Asian Games in mainland China, which it then distribute to other platforms. On Monday afternoon, the Honor of Kings semifinal between China and Thailand was broadcast on sites including CCTV, Huya, and Tencent, as scheduled. This year’s Asian Games marks the first time competitive video games are treated as an official medal event. Tencent has a hand in publishing or developing four of the seven competitive video games played in Hangzhou. Beijing, which hopes to regain some international prestige by hosting its first big event following the Covid pandemic, draws a distinction between video games and esports. Regulators cracked down on the gaming industry in recent years, citing supposed youth addiction and problematic content. Competitive gaming, on the other hand, is seen as a legitimate sport, as cities like Shanghai and Shenzhen are vying to become global esports hubs. – Bloomberg Related stories:

Huya Frequently Asked Questions (FAQ)

  • When was Huya founded?

    Huya was founded in 2016.

  • Where is Huya's headquarters?

    Huya's headquarters is located at Times E-park, Intersection of Hanxi Avenue and Xinguang Express, Panyu District, Guangzhou.

  • What is Huya's latest funding round?

    Huya's latest funding round is Corporate Minority - P2P.

  • How much did Huya raise?

    Huya raised a total of $535M.

  • Who are the investors of Huya?

    Investors of Huya include Tencent, 5Y Capital, Engage Capital, Li Xueling, Ping An Insurance and 3 more.

  • Who are Huya's competitors?

    Competitors of Huya include DouYu and 1 more.

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  • Stalk the smart money
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Compare Huya to Competitors

DouYu Logo
DouYu

DouYu (NASDAQ: DOYU) serves as a video game-centric live-streaming platform in China. DouYu operates its platform on both personal computers (PC) and mobile applications, through which users can enjoy immersive and interactive games and entertainment live streaming. The company was founded in 2014 and is based in Wuhan, China.

Bilibili Logo
Bilibili

Bilibili (NASDAQ: BILI) operates as a video-sharing platform. It delivers a video-sharing website themed around anime, manga, game fandom, and more. It also allows users to submit, view and add commentary subtitles on videos. The company was founded in 2009 and is based in Shanghai, China.

AcFun Logo
AcFun

AcFun (A站) is a China-based video sharing platform. The company provides live comment displays for online video comment sharing. The site focuses on ACG (Anime, Comic and Games) themed videos.

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